The main objective is to learn Game Design & Development in the module is to produce the independent 3D Game by the Student.

|Logic Games|Endless Games|Survival Games|RPG Games|Mobile Games|

Outline Syllabus

Per Production Pipeline.

Digital Art & Game Art Concepts.

3D Modeling, Texturing & Lighting.

Rigging, Animation & 3D Effects.

PBR Texturing & Advanced Sculpting.

Game Engine and Game creation Process.

Type of Games and Advanced Visual Scripting.

Publishing Game and VR & AR Development.

for more detail about the course and demo walk into BrainMax Animation.