The main objective is to learn Game Design & Development in the module is to produce the independent 3D Game by the Student.
|Logic Games|Endless Games|Survival Games|RPG Games|Mobile Games|
Outline Syllabus
Per Production Pipeline.
Digital Art & Game Art Concepts.
3D Modeling, Texturing & Lighting.
Rigging, Animation & 3D Effects.
PBR Texturing & Advanced Sculpting.
Game Engine and Game creation Process.
Type of Games and Advanced Visual Scripting.
Publishing Game and VR & AR Development.
for more detail about the course and demo walk into BrainMax Animation.