Visual Art & Art of Maya Foundation
History of Cinema & 3D Design Principles
Maya Touring Interface & Package Development
Foundation Spline Modeling & Hard Surface Modeling
Procedural Texturing Method & Baking Texture Concepts
Shading\Lighting & Radiosity Render Engine Process
Maya Asset & Basic Creature Rigging Techniques
Maya Foundation Animation & Mocap Baking Pipeline Process
Maya Nuclear Dynamics System & Conversion Process
Essential Layer Compositing & Editing for Maya Generalist
Maya Production Breakdown Pipeline Process
Portfolio Development | Product Design | Prop Design | Shading & Coloring | Rigging |