Visual Art & Art of Maya Foundation


History of Cinema & 3D Design Principles


Maya Touring Interface & Package Development


Foundation Spline Modeling & Hard Surface Modeling


Procedural Texturing Method & Baking Texture Concepts


Shading\Lighting & Radiosity Render Engine Process


Maya Asset & Basic Creature Rigging Techniques


Maya Foundation Animation & Mocap Baking Pipeline Process


Maya Nuclear Dynamics System & Conversion Process


Essential Layer Compositing & Editing for Maya Generalist


Maya Production Breakdown Pipeline Process


Portfolio Development | Product Design | Prop Design | Shading & Coloring | Rigging | Animation | 3DVFX |