This program is designed for students who are focused on building a full-time career in the multimedia Industry from scratch. We have separate courses dedicated to Animation, VFX and Game Designing. All courses start from the basics and move towards a specialization in its final stages. While the Alpha courses are a combination of Animation and VFX studies, the Beta courses concentrates on a more specific area. This allows the student to pick and choose which technology is of their interest and eliminate the process of spending time learning the others.

All individual courses cover the pre-production, production and post production aspects of the area of specialization. In addition, it concentrates exclusively on all the related software essential to master the student’s choice of media. Particularly, the Game design dedicates a significant part of its curriculum on coding as well.

TERM-1: Visual Art & Art of Digital Pixel Making
TERM-2: 3D Production Pipeline Designs & Development
Term-3: Extreme 3D Product Designs & Package Content Development
Term-4: Case Study Live Project & Industrial Design Development
Course Specs
TERM-1: Visual Art & Art of Digital Pixel Making

Drawing & Painting Study

 

Storyboarding and Animatics

 

Concept Art & Animatics

 

Vector & Raster Illustrations

 

Photography & VFX Prep

 

Digital Art & Vector Art Creations

 

Typography & Motion Graphics

 

Digital 2D BG Prep & Layouting

 

Digital 2D Animation Design

 

Video & Audio Editing Fundamental

TERM-2: 3D Production Pipeline Designs & Development

Fundamental of 3DSMax & Designing Features

 

Fundamental of 3D designs & Touring Autodesk Maya

 

Asset Building for Realtime & Post Render Process

 

3D Character Modeling Basics for Games & Films

 

Basics of Digital Sculpting & Pixel Development Utility

 

UV Unwrapping Concepts Texturing & Look Development

 

UV Unwrapping Core Utility Tools & Advanced PBR Texturing

 

Foundation Rigging for Games Films & Cartoon Series

 

Foundation Animation for Games Films & Cartoon Series

 

Basics NParticles, Clothing, Hair, Fur & Fluid Simulations

 

Basics Fluid Simulations & Advanced Crowd Simulations

 

Progressive Radiosity Render Engine Pipeline Process

Term-3: Extreme 3D Product Designs & Package Content Development

Advanced Mechanical Hyper detail Product Design Making

 

Advanced Product Designs for virtual Reality Simulations

 

360 Nvidia PhysX Software Orient Construction process

 

Product Package and Content Making for MT Kit

 

Advanced Additive Mode Based Product Modeling Techniques

 

Interactive Design using Epic Games Unreal Engine

 

Advanced Asset Hierarchy Rigging Techniques

 

Advanced Character Rigging for Games & Films

 

Non-Rigged Foundation Character Animation

 

Basics Character Animation with Animation Principles

 

Stationary & Progressive Character Animation Concepts

Term-4: Case Study Live Project & Industrial Design Development

Advanced Unreal Game Engine Integration Setup

 

Different Blueprint and Coding Control for Product Swapping

 

Unreal Virtual Reality Development for PC & Android Mobiles

 

Interactive Product Design And Showcase Making in Unreal Engine

 

Auto Touring and Google Cardboard based Archviz for Android Mobile

 

Live Case Study Product Presentation using Maya & Unreal Engine

 

Product Content for Installer Package Development

 

Portfolio on Elective Subjects

 

Portfolio Development | Industrial Design | Product Design |

 

VR Design | Content Developer | Interactive UI Product Designer |

Course Specs

Duration: We offer three different modes for accessing this course.

 

Normal Track: 36 Months | Fast Track: 24 Months | Express Track: 18 Months

 

Eligibility: No age limit | Anyone with a passion for a creative career can join

 

Certificate of Specialization: This is an additional certificate given to recognize the specific area in which the student has proved to have great potential. This certificate Is issued only to a few students who exhibit such skills. The selection of such students is at the discretion of the Institution.